Shawn Layden, former chairman of PlayStation Worldwide Studios, has blasted gaming subscription services such as Xbox Game Pass as bad for the video games industry and developers — who, he said, can end up being turned into “wage slaves.”

Speaking to GamesIndustry.biz, Layden criticised the impact of Xbox Game Pass becoming the “Netflix of gaming” by suggesting it had led to a new normal where paying for individual games had become less common — at a time where big live-services such as Roblox and Fortnite were already gobbling up attention spans and player spending.

Layden was also critical of the impact that launching a game into a subscription service had on its developers, with titles simply becoming content for the subscription’s catalogue.

“I’m not a big supporter of the ‘Netflix of gaming’ idea,” Layden said. “I think it is a danger. I mean, look what happened to music. In the popular mind, music costs nothing. Music should be free. Spotify, what is that? It’s 15 bucks a month or something, but virtually no one buys music anymore.”

While not an exact comparison, Layden is suggesting that the ubiquity of music via streaming catalogues has devalued individual releases. But while the music industry can adapt to make up revenues from live concerts, the same cannot be said for video games — something that makes day-one game launches via a subscription service “bad for the business,” in his opinion.

“The problem with gaming is all we have is launch,” Layden continued. “That’s it. No one wants to pay money to come into the studio and watch people code.”